Product Updates
A timeline of every feature added, bug squashed, and pixel polished.
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BVH Acceleration & UTF-8 Fix
Performance and correctness improvements to the simulation engine.
⚡ Improvements
- BVH Acceleration: Implemented Bounding Volume Hierarchy (BVH) spatial indexing to significantly speed up GA simulations on complex geometry.
🐛 Bug Fixes
- String Handling: Fixed a crash caused by non-UTF-8 characters in project data.
Simulation Options & RT Enhancements
A focused improvement release polishing the GA simulation experience with better controls, clearer feedback, and cross-platform stability.
⚡ Improvements
- Simulation Options Dialogue: Configure simulation parameters before running an analysis.
- Simulation Estimate: Get an upfront time estimate before committing to a full simulation run.
- Reverberation Time Parameters: Exposed additional RT parameters for more detailed control.
- Ray Tracking for Escaped Rays: Improved tracking now captures rays that exit the room boundary.
- Windows Animation Handling: Resolved simulation animation issues on Windows computers.
🐛 Bug Fixes
- Licensing Server: Improved the connection error message to provide clearer guidance when the licensing server is unreachable.
Geometrical Acoustics RT Simulation
A major leap forward in simulation capability. SketchAcoustics now uses a Geometrical Acoustics (GA) engine to model how sound energy decays over time, giving you reverberation time (RT) estimates directly in the model.
🚀 Features
- GA Reverberation Analysis: Simulate and calculate RT (reverberation time) for rooms of any geometry using a Geometrical Acoustics approach.
Material Assignment & Reflection Improvements
This update expands the acoustic analysis toolkit with material-aware simulations and more robust geometry interaction.
🚀 Features
- Material Assignment Tool: Assign acoustic materials to surfaces directly within the model.
- Material Properties in First Reflection: Acoustic material data now feeds into First Reflection analysis for more accurate results.
⚡ Improvements
- Room Mode Calculator: Multi-face tagging now works correctly after Orbiting and Panning the viewport.
🐛 Bug Fixes
- Extension Installation: Resolved a missing library that caused installation failures.
Room Mode Stability & Windows Support
Stability improvements across the board, with special attention to Windows compatibility and the room mode overlay system.
🐛 Bug Fixes
- Room Mode Indexing: Corrected indexing logic that caused incorrect frequency calculations.
- Room Mode Overlay: Fixed overlay not reappearing after opening a new project.
⚡ Improvements
- Release Pipeline: Streamlined the release process for faster and more reliable updates.
- Windows Compatibility: Updated extension filepath handling to work correctly on Windows.
Room Mode Simulation Engine
A brand-new simulation engine lands in this release, enabling architects and acoustic designers to identify and visualise room modes without leaving SketchUp.
🎵 Room Mode Simulation
- Room Mode Engine: Calculate resonant frequencies for any room geometry directly in the model.
Build Pipeline Fix
A quick follow-up patch ensuring the Room Mode Simulation Engine ships with all its dependencies properly bundled.
🐛 Bug Fixes
- Build Pipeline: Fixed the room mode simulator pipeline to import all necessary libraries and packages.
First Closed Beta
The first Closed Beta of SketchAcoustics is here. This initial release lays the foundation for in-model acoustic analysis directly inside SketchUp.
🚀 Features
- First Reflections Calculator: Analyse early reflections directly in your 3D model.
- Dispersion Angle Control: Modify dispersion angles to fine-tune reflection paths.
- Listener Placement: Add one or more listeners to visualise how sound reaches each position.